Fighting to the death on the backs of giant animals is truly a fantasy staple. It’s usually dragons, sure, but, in The Falconeer, it’s falcons. The game will release in November, and I got to take a look at what it has to offer. That said, I’m currently not sold on the game and I see a fair amount of issues with it so far. I played through the prologue and the first chapter and, while some of the ideas are really neat, the execution isn’t everything I hoped for. The Falconeer plays out on open maps. When you start a chapter, you pick a pilot and a falcon. They have different stats and are good at different things. The maps are mostly ocean, but there are many settlements that you can land at. Landing at a settlement will give you the ability to choose a story mission or various side missions. Side missions grant you currency that you can spend at shops for upgrades and whatnot. The game space is fairly large, and the flying works mostly as you might expect. Y...
Syndicated from The Falconeer preview — Fly as high as the sun
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