Tuesday, October 20, 2020

Remothered: Broken Porcelain review — Run and hide

Remothered Broken Porcelain BladeTerrible news. Editor-in-chief and (mostly) benevolent PCI overlord Cam wouldn’t let me write the line “I’ll finish this review when they finish the game” and then call it a day. Sorry, everyone; you’re getting a full Remothered: Broken Porcelain review instead. It’s hard to quickly indicate just how badly Remothered: Broken Porcelain manages to do basically everything, but I’ll give it a go. The first major bug I hit was in the tutorial, within about one minute of gaining control. A stalker appears, and you’ve hardly had the opportunity to learn how to fend for yourself at this point. He attacked, and the knockback from his swing clipped me into a wall, stopping me from moving and preventing him from attacking me. I had to restart the game. In the tutorial. The second time around, I was much better prepared for fleeing. During the tutorial, the stalker is relatively slow and there are plenty of areas to evade his grasp. I spent a good few minutes...
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