Amid the events of Halo Infinite‘s reveal and subsequent delay, rumors circulated about the game being split into chunks. Ideas were thrown around that the campaign and multiplayer might release separately. This course of action could have meant that some of Halo Infinite might be met at the Xbox Series console launch. In the end, the decision to delay the whole game was made. However, Halo Infinite might still be split up, according to Head of Xbox Phil Spencer. In a recent interview with Kotaku, Spencer was asked about Halo Infinite. Specifically, questions were posed about the delay and upcoming release timings. In short, Microsoft wants to be sure that the initial launch feels like Halo, but the release format still hasn’t been decided. Spencer says that ultimately, the decision is down to 343 Industries and how the team wants to play it. In direct response to the game’s campaign and multiplayer releasing separately, Spencer says, “So, yeah, I think that...
Syndicated from Halo Infinite being split into parts is “something to think about” says Phil Spencer
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