Machines that can look at people’s memories are a fairly popular sci-fi trope. The Signifier, however, goes about it in a noticeably different way. It’s part-adventure game and part-walking simulator, with enough unique concepts to stand on its own and deliver an intriguing, memorable story. The voice acting and character animations don’t live up to the premise, but the trippy visuals, thoughtful design, and the lingering questions it leaves make it well worth a playthrough. The Signifier tells the story of Frederick Russell, a celebrated AI researcher. Russell works out of a small lab that houses a machine capable of scanning brains, interacting with memories via the assistance of an AI he developed, Eevee. The game takes place in the future, where AI is heavily regulated by a government entity known as the TSB, which is attempting to manage the way society integrates with the technology. All the while, the tech firm Go-AT continues to aid in changing people’...
Syndicated from The Signifier review — The hand that feeds
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